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ABOUT ME
The constant urge to make anything come to life drove me towards becoming an animator. With a decade of experience in games, film, and television, I am particularly skilled in performance animation.
After learning from some of the best at Animation Mentor, I started my career in television, at a studio called Lemon Sky, working on a pre-school series called Sydney Sailboat.
With the aim to further explore the wide prospects of animation I travelled across the globe to hone my skills as a cinematic animator at multiple AAA game studios like CD Projekt, Techland, Eidos and Warner Bros Games. I've had the opportunity to work on projects like The Witcher 3 - Blood and Wine, Gwent, Dying Light 2, Cyberpunk 2077 and Gotham Knights, each of which have had their own unique approach to cinematic design.
More recently, I have taken a step into VFX at Industrial Light & Magic, where I work with a team of amazing artists on groundbreaking projects like ABBA Voyage, as well as other well known franchises like Star Wars and the Marvel Cinematic Universe.
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