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ABOUT ME
The constant urge to make anything come to life drove me towards becoming an animator. With over a decade of experience in games, film, and television, I am particularly skilled in creature and performance animation.
I started my career in television, at a studio called Lemon Sky, working on a television series for children.
With the aim to further explore the wide prospects of animation I travelled around the globe to hone my skills as a cinematic animator at multiple AAA game studios like CD Projekt, Techland, Eidos and Warner Bros Games. I have had the opportunity to work on projects like The Witcher 3 - Blood and Wine, Gwent, Dying Light 2, Cyberpunk 2077 and Gotham Knights, each of which had their own unique approach to cinematic story telling.
Over the past 5 years I took a step into films at studios like Industrial Light & Magic and Weta FX, where I worked with amazing artists on groundbreaking projects like ABBA Voyage, and other well known franchises like the Marvel Cinematic Universe, Star Wars and Planet of the Apes.
More recently, I returned to the game industry as an Animator and Cinematic Artist at Electronic Arts.
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