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The constant urge to make anything come to life drove me towards becoming an animator. With a decade of experience in games, film, and television, I am particularly skilled in creature and performance animation.

I started my career in television, at a studio called Lemon Sky, working on a television series for children.

With the aim to further explore the wide prospects of animation I travelled around the globe to hone my skills as a cinematic animator at multiple AAA game studios like CD ProjektTechland, Eidos and Warner Bros Games. I have had the opportunity to work on projects like The Witcher 3 - Blood and Wine, Gwent, Dying Light 2, Cyberpunk 2077 and Gotham Knights, each of which had their own unique approach to cinematic story telling.
More recently, I have taken a step into films at studios like Industrial Light & Magic and Weta FX, where I work with amazing artists on groundbreaking projects like ABBA Voyage, and other well known franchises like the Marvel Cinematic Universe, Star Wars and Planet of the Apes.

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